Silksong Areas Guide

Explore all areas in Hollow Knight: Silksong, discover hidden secrets, powerful bosses, and valuable collectibles.

Areas Overview Statistics

32
Total Areas
44
Total Bosses
135
Total Collectibles
103
Total NPCs

Complete Area List

Filters

Category

Difficulty

Bellhart
Mid-Game Area

Bellhart

Medium

Initially called "Haunted Bellhart", this area transforms after defeating the Widow boss.

1Bosses
3Items
6NPCs
Bilewater
Mid-Game Area

Bilewater

Medium

A dark, murky swamp-like environment with waters poisoned by waste from the Citadel.

2Bosses
6Items
2NPCs
Blasted Steps
Late-Game Area

Blasted Steps

Hard

Huge caves ascending to Pharloom\

3Bosses
7Items
9NPCs
Starting Area

Bone Bottom

Easy

The first town encountered in Silksong, a rural hub composed of tents and bone pieces.

1Bosses
2Items
6NPCs
Choral Chambers
Late-Game Area

Choral Chambers

Very Hard

A musical area in The Citadel featuring the Grand Bellway, Songclave, and Citadel Spa.

0Bosses
3Items
8NPCs
Cogwork Core
Endgame Area

Cogwork Core

Very Hard

The mechanical heart of The Citadel, featuring the Cogwork Dancers boss.

1Bosses
4Items
2NPCs
Deep Docks
Late-Game Area

Deep Docks

Hard

An industrialized forge area with platforms and docks for lava lakes.

2Bosses
2Items
3NPCs
Far Fields
Mid-Game Area

Far Fields

Hard

Scorched fields offering many paths and much combat.

4Bosses
6Items
6NPCs
Grand Gate
Late-Game Area

Grand Gate

Very Hard

A large, elegant hall leading to an elaborate lift, marking the entrance to The Citadel.

0Bosses
1Items
2NPCs
Greymoor
Mid-Game Area

Greymoor

Medium

A large town in a partly flooded cave system with misted fields and dilapidated towers.

2Bosses
8Items
5NPCs
High Halls
Late-Game Area

High Halls

Very Hard

The upper halls of The Citadel inhabited by conductors, requiring Clawline ability to access.

1Bosses
6Items
3NPCs
Hunter\
Mid-Game Area

Hunter\

Medium

Main territory of the Skarr tribe, displaying life and growth even as surrounding lands erode.

1Bosses
4Items
3NPCs
Memorium
Optional Area

Memorium

Medium

A preserve and zoo hosting specimens of wildlife from across Pharloom, part of The Citadel.

0Bosses
5Items
1NPCs
Moss Grotto
Starting Area

Moss Grotto

Easy

The first area reached in Silksong, a lush verdant environment at the bottom of Pharloom.

2Bosses
6Items
5NPCs
Mount Fay
Optional Area

Mount Fay

Hard

A cold mountain west of The Slab with platforming challenges and environmental hazards.

1Bosses
6Items
3NPCs
Mid-Game Area

Putrified Ducts

Medium

A network of ducts connecting Memorium and Bilewater.

0Bosses
3Items
5NPCs
Optional Area

Red Memory

Medium

Hornet\

0Bosses
1Items
4NPCs
Sands of Karak
Optional Area

Sands of Karak

Hard

A desert area at the western edge of Pharloom, comprised of coral and constant sandstorms.

4Bosses
7Items
1NPCs
Shellwood
Mid-Game Area

Shellwood

Medium

Tangled roads choked beneath bramble and root, where flora is as deadly as the creatures.

3Bosses
3Items
4NPCs
Sinner\
Mid-Game Area

Sinner\

Medium

A polluted breeding ground for Muckroaches, connecting Greymoor and Bilewater.

1Bosses
5Items
5NPCs
The Abyss
Endgame Area

The Abyss

Very Hard

A pitch-black area at the bottom of Pharloom, largely devoid of natural life, accessed during Act 3.

1Bosses
3Items
0NPCs
Late-Game Area

The Citadel

Very Hard

The main area in Act 2, serving as the destination for pilgrims of Pharloom.

0Bosses
0Items
0NPCs
The Cradle
Endgame Area

The Cradle

Very Hard

The highest peak of Pharloom, crown of The Citadel, where Grand Mother Silk resides.

2Bosses
2Items
2NPCs
The Marrow
Mid-Game Area

The Marrow

Medium

A central hub area connecting multiple regions, originally planned as a tunnel system for the Bell Beast.

2Bosses
5Items
6NPCs
The Slab
Mid-Game Area

The Slab

Hard

A cold northern region where sinners and heretics come to repent.

2Bosses
6Items
3NPCs
Underworks
Mid-Game Area

Underworks

Medium

A dreary industrial area beneath the Choral Chambers where workers endlessly maintain the Citadel\

0Bosses
5Items
2NPCs
Verdania
Optional Area

Verdania

Hard

A ruined kingdom, now a small desolate corridor, once thriving and neighboring Pharloom.

2Bosses
1Items
1NPCs
Weavenest Atla
Optional Area

Weavenest Atla

Hard

Intricately designed stone corridors covered in heavy silk layers, named after the Weaver deity of time.

1Bosses
7Items
1NPCs
Whispering Vaults
Late-Game Area

Whispering Vaults

Very Hard

The library of The Citadel where players can find and play Psalm Cylinders.

2Bosses
4Items
2NPCs
Whiteward
Late-Game Area

Whiteward

Very Hard

The medical ward of The Citadel where infirmity, sickness, and death are banished.

1Bosses
4Items
1NPCs
Wisp Thicket
Mid-Game Area

Wisp Thicket

Medium

A fiery area home to Wisps and the Father of the Flame.

1Bosses
4Items
0NPCs
Wormways
Mid-Game Area

Wormways

Medium

Tunnels filled with worm-like enemies, connecting Moss Grotto and Shellwood.

1Bosses
6Items
2NPCs
Silksong 32 Areas Guide - HK Maps | silksongmap.cc